Spielberg: The Adventures of Tintin part 7

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Tintin and Haddock journey by camel to Bagghar, getting there just ahead of Sakharine in the Karaboudjan.  Where are we now, in the structure of The Adventures of Tintin?  Good question.  Timing-wise, the grand transition from Tintin and Haddock in the legionnaire’s camp to them arriving in Bagghar falls at 1:12:00, with 34 minutes left to go in the movie.  Given an assumption of acts of equal length, that would make the move to Bagghar a natural move into Act III.  But don’t forget, act breaks are not about location or transition, but about the journey of the protagonist.  In Act I, Tintin became embroiled in a mystery that led him to be taken aboard the Karaboudjan, an irreversible direction, led to by a choice but not a choice in and of itself (although Tintin would have surely tried to sneak onto the Karaboudjan on his own, given the opportunity).  Act II is then divided into three parts, typical of Spielberg: meeting Haddock, travelling with Haddock, and acting with Haddock.  The entrance into Bagghar is only the beginning of that third chapter of Act II.  And, as we’ll see, the traditional end-of-Act-II low point, where the protagonist has lost everything “but there was one thing he’d forgotten,” comes with a mere 14 minutes left in narrative.  All of Tintin is brisk, but that’s super brisk for Spielberg.  And yet, it’s not necessarily brisk for animation — many classics, for whatever reason, dating back to Snow White and the Seven Dwarfs, follow what Jeffrey Katzenberg once explained to me as a “10-10-4” structure: 10 beats in Act I, 10 beats to Act II, 4 beats to Act III, Act III being, as Katzenberg described it, “a race to the finish line.”


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Spielberg: The Adventures of Tintin part 6

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Tintin, obsessed now, steers the plane carrying himself, his dog, Haddock and two bad guys into a storm Haddock calls “that wall of death,” leading to the first of Tintin‘s definitive set pieces, an action beat involving the plane, the storm, a boy pilot, a drunk, a bottle of medicinal alcohol, a sudden desert, a supercharged belch, a crash, an ill-timed parachute and a deadly propeller blade.  Definitive because it would have been unstageable in any convincing way outside of 3D computer animation.  The entirety of Tintin is gorgeous, but it’s sequences like this (and, to a lesser extent, the chase through the streets with Snowy after Tintin in the crate) where the movie comes into its own.  Note as well that the “wall of death” sequence is rooted in character (“We can’t go back” and “I can’t stop drinking”) and, as in any true action sequence, it changes the direction of the story while it’s happening.  Tintin and Haddock go into the storm as an obsessed boy and an unwilling coward, but the sequence ends with Tintin awakening Haddock’s courage and Haddock and Snowy rescuing Tintin from certain death — the first time anyone in the movie has shown a lick of responsibility toward anyone else.  The principals go into the sequence as a boy, a man and a dog, but the emerge from it a family, that most sacred of institutions in the Spielberg ethos.



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Spielberg: The Adventures of Tintin part 5

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Tintin and Haddock have escaped the clutches of Sakharine and are adrift at sea.  Tintin takes the moment to sit Haddock down and recite “what we know so far.”  There are three models of the Unicorn, therefore three scrolls hidden within them.  Sakharine has one, Tintin had one but doesn’t now, and Sakharine is on his way to get the third, from a sultan in Morocco.  Sakharine needs Haddock because the legend says “only a True Haddock” can solve the secret of the Unicorn.  Haddock, unfortunately, cannot remember anything, due to his alcoholism.  (“Legends,” and their close kins “prophecies,” are great for adventure tales.  They are always right and inarguable.)

This is a classic mid-movie pivot, not quite an act break, where the plot takes stock of itself and chaos begins to settle into manageable plot.  Again, because the movie is meant to welcome youngsters, the mystery is clever but not difficult to solve or even keep track of.  Clues are announced and always lead to correct deductions, and if they don’t (as in the case of “Karboudjan“, which was spelt out by the dying Dawes but led to no deductions at all) the plot steps forward to render deduction unnecessary.  The pivot here is that the movie begins to become about Haddock.  It’s not that it’s no longer about Tintin, because Tintin is still the journalist chasing the story, it’s that Tintin’s goal now becomes “to learn the story of Haddock.”  He’s now chasing a story about a story, in the same way that Spielberg is making a movie about chasing a story about a boy chasing a story within a story.



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Spielberg: The Adventures of Tintin part 4

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Tintin is captured by some roughnecks and brought to, not the Unicorn but another ship, a modern ship, the Karaboudjan.  I was kind of hoping that “Karaboudjan” was an Armenian word for “unicorn” or some other mythological creature, but alas no, it is merely a darkly romantic nonsense word meant to evoke Mideastern intrigue.  Since our protagonist has been shoved into a crate for his journey to the Karaboudjan, Spielberg temporarily shifts the narrative’s focus to Tintin’s avatar Snowy, who, in another physical-comedy-laden chase scene, follows the crate to the docks and thence on board the ship.

Tintin is placed in a cage in the ship’s hold and interrogated by Sakharine, who apparently has hired this vessel.  Again, Sakharine and Tintin almost see eye to eye, the boy adventurer and the grown-up obsessive.  Sakharine has one scroll (from his own Unicorn model), Tintin has lost his (to the pickpocket), Sakharine now needs Tintin (his younger self) to find a third scroll.

Sakharine is Hook to Tintin’s Peter, two sides to the same coin, or the same person on different sides of the hill.  The boy who seeks adventure will eventually become a desperate, grasping pirate — unless he never grows up, which is, of course, the secret to Tintin’s enduring popularity: Tintin doesn’t age, doesn’t develop, doesn’t seek out romantic love or family or property.  He is always a boy, without responsibility, not even to his dog.  He’s without parents, without a childhood even, he seems to have simply emerged into his world as a fully-formed prepubescent asexual teenager, old enough to drive or pilot a plane or shoot a gun, but not old enough to yearn toward permanence.  No wonder Spielberg was drawn to him, at his heart Spielberg has always been most comfortable in the role of the 15-year-old boy.  He moved past his boyish obsessions and went on to create fully mature works like Schindler’s List and Munich, but you can sense his glee in being able to retreat back into the wholly imaginary world of Tintin: he’s Peter Pan without the tragedy.


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Spielberg: The Adventures of Tintin part 3

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Tintin comes home from the library, the temple where stories go, like magic idols, to lie dormant until someone can open their secrets again, to find that someone has stolen his model ship.  To you or me, that might be the end of it — “Well, it was probably that creepy Sakharine guy,” we’d say, “Jesus, it’s a good thing I wasn’t here, he must be pretty desperate.”  But Tintin, as we’ve seen, lives for adventure, even if it’s a boy’s-adventure sort of adventure.  That is to say, this kind of adventure, we all know, comes only from certain kinds of books, a literary genre, The Hardy Boys for instance.  The character of Tintin is a callback to the past, not a real past but an imaginary past.  There was never a time when there really were 15-year-old boys trotting the globe, solving mysteries and writing about their adventures.  Sherlock Holmes was based on a real guy, James Bond sprung from a specific geo-political climate, Indiana Jones battles people in a more-or-less historical context, but Tintin is pure fantasy, has always been pure fantasy, and was created as part of a continuum of pure fantasy.  Which is another way of saying that Tintin isn’t about a guy, there is no “there” there in Tintin, his vagueness lets the viewer fill him in, Tintin is about stories, and what they mean to us, certainly what they mean to Spielberg.  Tintin seeks adventure stories to will his life into being, just as Spielberg did.  Tintin has his Unicorn, Spielberg had his shark and his aliens and his Holy Grail.

But I digress.  Tintin, his model ship stolen, heads to Marlinspike Hall, a creepy old manse out in the country.


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Spielberg: The Adventures of Tintin part 2

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Tintin is a writer.  Spielberg wants us to remember that — the first thing he shows us in Tintin’s apartment is his typewriter collection.  That seems like a really odd choice; Spielberg doesn’t show Tintin’s collection of rare artifacts or model vehicles, Tintin’s main obsession is writing instruments.  And we are reminded that Tintin is not just living adventures, he’s writing them as well.  Hence the typewriter in the title sequence.  One could say Tintin is writing his own life, and, in pursuit of adventure stories to write, writing his life into existence. Maybe that’s why Tintin exists in such a vague space of time and place — like a lot of young men, he exists in a world of his own mind, one without political realities or, for that matter, women and their complications.


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Live-action Toy Story

This is simply astonishing.



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Spielberg: The Adventures of Tintin part 1

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The opening titles of The Adventures of Tintin, while not technically part of the screenplay, offer a jaunty, tongue-in-cheek symposium on the action-adventure  genre.  Or, that is to say, on the films of Steven Spielberg.  There’s a boy, he’s got a companion, in this case a dog, and there is danger and bad guys and all manner of vehicular transport, often in competition with each other, and a magical object, in this case a glowing ball, that everyone is after.  This describes the plots of any number of Spielberg movies.  If you wanted, you could expand the titles of Tintin into its own feature, and in fact just describing them would constitute a terrific pitch in most rooms in Hollywood.  What is the glowing ball?  The glowing ball is, of course, the maguffin, the thing around which the action revolves.  For Spielberg, that might be the Ark of the Covenant, the Holy Grail, Devil’s Tower, Private Ryan or an enamelware factory.  The point of the maguffin is that it doesn’t matter what it is, it only matters that it’s important to everyone in the story.  It could literally be a glowing ball and it would still have the same effect, if exploited properly.  At the end of the Tintin titles, it turns out that the glowing ball is the dot to the “i” in “Spielberg,” which adds the personal touch and brings home the fact that the sequence is, in large part, autobiographical — the chase for the maguffin, whatever it is, is the guiding principle of Spielberg’s life, the glow in his eye, or the light of his “I.”  That the drama of the titles plays out on a typewriter instead of, say, a drawing board, or an editing table, brings that glowing “I” to the writer’s desk, that is, to the screenplay, where a movie always begins, where it must begin.  It’s often been said that Spielberg makes movies about movies, here he acknowledges that openly.


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X-Men: First Class part 11

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The most striking, most unusual feature of the screeplay for X-Men: First Class is that it does not have a traditional end-of-second-act low point.  In the typical superhero narrative, the story is: villain appears, superhero fights, villain triumphs, superhero comes back from defeat.  That doesn’t happen here, because First Class, lest we forget, is a romance.  The romantic comedy goes: boy meets girl, boy loses girl, boy gets girl back, but a straight romance doesn’t need a happy ending, and in fact can have a tragic ending, as in Romeo and Juliet or The Fly.   In the romantic tragedy, the two leads want to be together but cannot — the forces arrayed against their union are too great.  The forces arrayed against Erik and Xavier are all internal, and deal with their past and upbringing, irreconcilable questions of identity and personality.  Erik cannot wake up in the morning and no longer be a persecuted Jew, and Xavier, for all his psychic power, cannot imagine life in Erik’s shoes, because he’s always had everything he needs.  If they could change, if they could reconcile their differences (that’s why the movie spent the first act underlining those differences), they could stay together and save the world, but the narrative drives them irrevocably toward breakup and tragedy.

So what is the structure of First Class?  I would say it’s: Act I, Erik and Xavier head on a path toward each other with Shaw as their common enemy, culminating in their meeting; Act II, Erik and Xavier pursue Shaw together and fall in love through the action of doing so, culminating in the raid on the Russian general’s house; Act III, a retreat to more internal matters as Xavier attempts to temper Erik’s anger with love while he trains his recruits; and Act IV, where Erik’s and Xavier’s relationship is put to the test: can they work together, save the world and be happy, or will the polar opposites of their pasts hinder their efforts and tear them apart, simultaneously bringing the end of the world?  (“The end of the world” is an overused trope in superhero narratives — hell, a lot of narratives — but when it’s tied to a love story it become elevated; a romantic breakup often does feel like the end of the world, First Class merely literalizes it.)



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X-Men: First Class part 10

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As the fantastic merges with the historic, no less a personage than John F. Kennedy is brought in lend weight to plot of X:Men: First Class.  The footage is real, as is the footage that follows, of stores being sold out of canned goods and people stockpiling fallout shelters.  Fallout shelters were big news at the time.  The Twilight Zone had featured an episode about a fallout shelter a year earlier than the Cuban Missile Crisis; Bob Dylan, in February 1962, recorded a song about them, “Let Me Die in My Footsteps.”  What seems quaint now, the idea that one could run and hide from a nuclear war, was, unbelievably, very real and present to the general populace.  I myself was a mere tadpole in October of 1962, but my parents assured me, yes, for a few days, you pretty much just didn’t know if the world was suddenly going to end.  In its way, it’s a comforting thought, that this level of madness was brought on by fantastical mutants bent on world domination, as the reality of the situation is too mind-bending to absorb.

In practical terms for the adventure narrative of First Class, the Cuban Missile Crisis is a clue for our protagonists to find Shaw.  Remember, “to save the world” is not their goal, only “to find Shaw.”  Xavier to stop him (to make the world a better place), Erik for his private, personal revenge.  Xavier is high-minded, Erik is low-minded.  Xavier may be who we want to be, but Erik is who we are.


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